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Mame 0.156新模擬支持游戲攻略

作者:佚名 來源:本站整理 發(fā)布時(shí)間:2016-01-29

【Mame 0.156新模擬支持游戲攻略】是紅軟基地為你帶來的《Mame》里的攻略,希望能更好的幫助您把游戲打通關(guān),快來看看這個(gè)攻略吧。2hA紅軟基地

新模擬的街機(jī)游戲2hA紅軟基地
--------------2hA紅軟基地
Pit Boss Megatouch (9234-20-01) [Brian Troha, Mariusz Wojcieszek, The Dumping Union]2hA紅軟基地
外星侵略者 Alien Invaders [Seth Soffer, David Haywood, Mariusz Wojcieszek]2hA紅軟基地
錘子戰(zhàn)機(jī) Hammer Away (prototype) [( Atro - from Neo-geo.com aka Rui Baptista )( _rm_ - from Neo-geo.com aka Ricardo Marques)  ( 1up - from Neo-geo.com aka Daniel "casebres" )]2hA紅軟基地
太陽能的戰(zhàn)爭(zhēng) Solar War (Anonymous)2hA紅軟基地
Pop'n Music 1 (ver AA-A) [smf]2hA紅軟基地
超級(jí)鴨子 Super Duck [system11, David Haywood]2hA紅軟基地
新模擬不同版本的街機(jī)游戲2hA紅軟基地
-------------------2hA紅軟基地
Super Breakout (Canyon and Vertical Breakout, prototype) [Mariusz Wojcieszek]2hA紅軟基地
Cadash (Japan, version 2) [ShouTime, The Dumping Union]2hA紅軟基地
Cadash (Japan, oldest version) [ShouTime, The Dumping Union]2hA紅軟基地
Billiard Academy Real Break (Europe, older) [system11, The Dumping Union]2hA紅軟基地
Sauro (Recreativos Real S.A. license) [Edcross & Rockman (from Aumap)]2hA紅軟基地
Dunk Shot (Rev C, FD1089A 317-0022) [ShinobiZ & COY]2hA紅軟基地
Atari Tetris (bootleg set 3) [Guru]2hA紅軟基地
Fire Trap (US, set 2) [Corrado Tomaselli]2hA紅軟基地
Play Girls 2 (bootleg) [system11, The Dumping Union]2hA紅軟基地
Ave Fenix (Recreativos Franco) [Enricnes]2hA紅軟基地
Oriental Legend 2 (V101, China) [bytestorm] (not working)2hA紅軟基地
Knights of Valour 2 New Legend (V300, Taiwan) [bytestorm] (not working)2hA紅軟基地
Magic Bubble (Adult version, YS-0211 PCB) [caius, The Dumping Union]2hA紅軟基地
Battle Bakraid - Unlimited Version (China) (Tue Jun 8 1999) [Bill D, The Dumping Union]2hA紅軟基地
Vigilante (World, Rev E) [system11, The Dumping Union]2hA紅軟基地
Dragon World II (ver. 100H, Hong Kong [Hokg Kong]) [rtw] (not working)2hA紅軟基地
Player's Edge Plus (X002173P+XP000038) Ace$ Bonus Poker [BrianT]2hA紅軟基地
Player's Edge Plus (PP0040) Standard Draw Poker (International) [BrianT, Ken R]2hA紅軟基地
Player's Edge Plus (PP0042) 10's or Better [BrianT, Ken R]2hA紅軟基地
Player's Edge Plus (PP0043) 10's or Better (International, set 2) [BrianT, Ken R]2hA紅軟基地
Player's Edge Plus (PP0060) Standard Draw Poker (set 3) [BrianT, Ken R]2hA紅軟基地
Player's Edge Plus (PP0429) Joker Poker (Aces or Better, set 2) [BrianT, Ken R]2hA紅軟基地
Player's Edge Plus (IVC006) Clear EEPROM Chip [BrianT]2hA紅軟基地
Player's Edge Plus (Set004) Set Chip [BrianT]2hA紅軟基地
Player's Edge Plus (KE0017) Keno [BrianT] (not working)2hA紅軟基地
Player's Choice (MG0252) Multi-Game [BrianT] (not working)2hA紅軟基地
JT-104 [Unknown]2hA紅軟基地
Arkanoid Returns (Ver 2.02A 1997/02/10) [Bill D, The Dumping Union]2hA紅軟基地
Donkey Kong (Spanish Crazy Kong bootleg) [Marcos75 (from AUMAP)]2hA紅軟基地
Galaxy Monsters (Laguna S.A. Spanish bootleg of Space Invaders) [Arcade Vintage ( http://arcadevintageshop.blogspot.com.es/ ), Ricky2001]2hA紅軟基地
Botanic (English / Spanish) [Arcade Vintage ((http://arcadevintageshop.blogspot.com.es/ ), Ricky2001]2hA紅軟基地
Club Kart (Rev C)  [Arzeno , The Dumping Union] (not working)2hA紅軟基地
Windjammer (021216) [MetalliC]2hA紅軟基地
Tron (Germany) [MikeMcBike]2hA紅軟基地
S.V.G. - Spectral vs Generation (M68k label V101TW) (ARM label V101TW, ROM 06/20/05 S.V.G V100) [ShouTime] (not working)2hA紅軟基地
Darius (US) [Andrew Welburn]2hA紅軟基地
Raiden 2 (Switzerland) [rtw, Smitdogg, Kranser, Mucci, Dullaron, B2K24, The Dumping Union]2hA紅軟基地
New NOT WORKING game added2hA紅軟基地
--------------2hA紅軟基地
Western Dream (Yasuhiro, hap)2hA紅軟基地
Club Pacman [Roberto Fresca, ytsejam] (dual inputs not mapped)2hA紅軟基地
Sonic 2 (bootleg of Megadrive version) [caius, The Dumping Union]2hA紅軟基地
Cute Fighters [system11]2hA紅軟基地
New games/clones promoted from NOT_WORKING2hA紅軟基地
----------------------------------------------2hA紅軟基地
Teenage Mutant Hero Turtles (UK 4 Players, set 3) [caius, The Dumping Union]2hA紅軟基地
MAMETesters Bugs Fixed2hA紅軟基地
----------------------2hA紅軟基地
- 05646: [Crash/Freeze] (megatech.c) mt_soni2: Crash shortly after 2hA紅軟基地
  start (David Haywood)2hA紅軟基地
- 05306: [Crash/Freeze] (asteroid.c) llander, llander1: Changing the2hA紅軟基地
  Language on the Dip Switch screen freezes/crashes the game (mariuszw)2hA紅軟基地
- 05780: [Graphics] (raiden2.c) raiden2 and clones: Screen parameters/2hA紅軟基地
  refresh rate (Angelo Salese)2hA紅軟基地
- 00135: [Misc.] (dynax.c) quiztvqq: When you start the game it says 2hA紅軟基地
  "BACKUP ERROR" on the version screen. (Osso)2hA紅軟基地
- 05781: [Documentation] (cps2.c) hsf2, hsf2a, hsf2j: All sets except2hA紅軟基地
  the Phoenix Edition incorrectly use Arabic numeral in the title 2hA紅軟基地
  instead of Roman numerals (Alex Jackson)2hA紅軟基地
- 05395: [Color/Palette] (tmnt.c) cuebrick: Wrong colors in service 2hA紅軟基地
  mode "color check" (Alex Jackson)2hA紅軟基地
- 04990: [Flip Screen/Cocktail] (tumbleb.c) fncywld, jumpkids, tumbleb, 2hA紅軟基地
  tumbleb2: Game sprites not flipped when Flip Screen is ON (Osso)2hA紅軟基地
- 03590: [Color/Palette] (rockrage.c) rockrage, rockragea, rockragej:2hA紅軟基地
  Incorrectly coloured enemy sprites (Alex Jackson)2hA紅軟基地
- 05760: [Cheat System] (funworld.c) rcdino4: [debug] Assert during initialization2hA紅軟基地
- 05776: [Crash/Freeze] (tx1.c) buggyboy, buggyboyjr: Crashes after launch. (Robbbert)2hA紅軟基地
- 02523: [Graphics] (twin16.c) vulcan, gradius2, gradius2a, gradius2b: 2hA紅軟基地
  Sprite-background priority is wrong. (Alex Jackson)2hA紅軟基地
- 04742: [Crash/Freeze] (neodrvr.c) kog: "Attempted to map non-existent port 2hA紅軟基地
  'JUMPER' for read in space program of device ':maincpu'" when running 2hA紅軟基地
  from softlist (David Haywood)2hA紅軟基地
- 05769: [Gameplay] (taitogn.c) otenki: Fails to boot into the game. (smf)2hA紅軟基地
- 05741: [DIP/Input] (centiped.c) centiped3: 2P start button missing (Tafoid)2hA紅軟基地
- 05740: [DIP/Input] (vsnes.c) cstlevna: Dip switches 5 and 6 are unknown2hA紅軟基地
Source Changes2hA紅軟基地
--------------2hA紅軟基地
Added SCREEN_RAW_PARAMS for Arkanoid and Astrocorp HWs [Angelo Salese]2hA紅軟基地
Added SCREEN_RAW_PARAMS for Alpha 68k HW [Angelo Salese]2hA紅軟基地
Added dump of the sync prom at L8 to Drag Race [Matt]2hA紅軟基地
Skeleton driver for the PSE Desert Patrol, so to document the2hA紅軟基地
  dumped PROMs [Dave Widel, gregf]2hA紅軟基地
rspdrc: Optimized accumulator access in multiply instructions. [MooglyGuy]2hA紅軟基地
lpc: skeleton acpi [O. Galibert]2hA紅軟基地
pentium: More support of the magic 0x66 prefix [O. Galibert]2hA紅軟基地
More sane values for dec0.c / dec8.c screen raw parameters.  [Angelo Salese]2hA紅軟基地
i6300esb: Document more registers [O. Galibert]2hA紅軟基地
steppers: move to emu/machine [Ramiro Polla]2hA紅軟基地
steppers: add absolute position [Ramiro Polla]2hA紅軟基地
pentium: This is the kind of problems you find when a bios uses2hA紅軟基地
  xmm4 as call stack [O. Galibert]2hA紅軟基地
pentium: Some stuff to make lindbergh go further [O. Galibert]2hA紅軟基地
pci: Add grossly hacked smbus [O. Galibert]2hA紅軟基地
Experiments in PCI land [O. Galibert]2hA紅軟基地
Fixed an annoying inconsistency between memory_share and memory_region:2hA紅軟基地
  the width() method of the former returned the width in bits (8, 16, 32 or 64)2hA紅軟基地
  while the width() method of the latter returned the width in bytes2hA紅軟基地
  (1, 2, 4 or 8). Now both classes have a bitwidth() method and a bytewidth()2hA紅軟基地
  method. Updated all callers to use whichever one was more appropriate.2hA紅軟基地
  Also removed the implicit-cast-to-any-integer-pointer of memory_regions,2hA紅軟基地
  which was rather unsafe (if you weren't careful with your * operators and2hA紅軟基地
  casts it was easy to accidentally get a pointer to the memory_region object2hA紅軟基地
  itself instead of to the data, with no warning from the compiler... or at2hA紅軟基地
  least I kept doing it) Updated all devices and drivers that were accessing2hA紅軟基地
  regions that way to use a region_ptr_finder when possible, and otherwise to2hA紅軟基地
  call base() explicitly. [Alex Jackson]2hA紅軟基地
The tilemap system now respects gfx_element::total_colors(). Fixed various2hA紅軟基地
  drivers and devices that were using incorrect total_colors for gfx elements2hA紅軟基地
  used in tilemaps [Alex Jackson]2hA紅軟基地
Added language rom for Lunar Lander [Mariusz Wojcieszek]2hA紅軟基地
rsp: Made the RSP interpreter core functional again. [MooglyGuy]2hA紅軟基地
Long-overdue documentation about how to use priority-masked drawing2hA紅軟基地
  (aka pdrawgfx); add some useful constants. [Alex Jackson]2hA紅軟基地
Added preliminary layout for Alien Invaders based on screenshot [Tafoid]2hA紅軟基地
Use of security PIC's readouts for Naomi-M4 decryption [Andreas Naive]2hA紅軟基地
Ferrari F355 (original no-link deluxe) USA BIOS added [Andy Geezer]2hA紅軟基地
Improve template file family properties, added readme and licensed as 2hA紅軟基地
  BSD-3-Clause [Angelo Salese]2hA紅軟基地
Add correct xtal for Kaneko Fly Boy/Fast Freddie hardware based on PCB2hA紅軟基地
  pictures, correct clocks in driver. [Lord Nightmare, albolo]2hA紅軟基地
Golgo13: fix for service mode toggle mode.  [Angelo Salese]2hA紅軟基地
naomi.c, chihiro.c, triforce.c:  [f205v, Metallic]2hA紅軟基地
- Revised data while adding new information along with some cosmetic changes.2hA紅軟基地
i82875p: Host bridge fun [O. Galibert]2hA紅軟基地
pci: generic mapping [O. Galibert]2hA紅軟基地
i6300esb: More mapping verbosity [O. Galibert]2hA紅軟基地
tmaster.c: reverse-engineered the keys for all protected TouchMaster games;2hA紅軟基地
  removed the protection hacks.  [Peter Ferrie]2hA紅軟基地
cbombers: fix TC0480SCP text layer colors [Alex Jackson]2hA紅軟基地
pci: Add remapping notifiers [O. Galibert]2hA紅軟基地
upd7810.c:  [Ramiro Polla]2hA紅軟基地
- Small ADC improvements.2hA紅軟基地
- Clean up interrupt handler and make it edge triggered.2hA紅軟基地
- Set extended timer/event counter interrupts.2hA紅軟基地
- Fix and export extended timer/event counter output.2hA紅軟基地
mario.c: fix Monitor switch so it correctly affects both tiles and sprites2hA紅軟基地
  [Alex Jackson]2hA紅軟基地
Added command-line option -[no]drc_log_uml to control DRC UML 2hA紅軟基地
  disassembly logging. This allows logging of DRC UML disassembly without re-compiling2hA紅軟基地
  [Oliver Stoneberg]2hA紅軟基地
Added command-line option -[no]drc_log_native to control DRC 2hA紅軟基地
  native diassembly logging.  This allows logging of DRC native disassembly without2hA紅軟基地
  re-compiling [Oliver Stoneberg]2hA紅軟基地
calomega.c: Improve color emulation by analogy with tugboat.c (which2hA紅軟基地
  is actually a heavily modified Cal Omega board) [Alex Jackson]2hA紅軟基地
SEGA YBoard: Mapping the port bits used to provide motor movement feedback2hA紅軟基地
  [Felipe Sanches]2hA紅軟基地
naomi.c: redumped F355 [Andy Geezer]2hA紅軟基地
pci: A little more, reaches an unemulated pslldq at fd228 [O. Galibert]2hA紅軟基地
Converted the various Hard Drivin' board types to be devices, allowing the side screens2hA紅軟基地
  to be hooked up on Race Drivin' Panorama, which is now close to working (the side2hA紅軟基地
  screens fail when selecting one of the car types)2hA紅軟基地
  [David Haywood]2hA紅軟基地
rspdrc: Added undocumented ops VADDB, VACCB, VSUBB, and VSUCB. [MooglyGuy]2hA紅軟基地
rspdrc: Fix crash on Linux when recompiling BREAK opcode. [MooglyGuy, Firewave]2hA紅軟基地
mips3: Fixed left-shift-of-signed-value issues. [MooglyGuy]2hA紅軟基地
rsp: Fixed left-shift-of-signed-value issues. [MooglyGuy]2hA紅軟基地
correct patches for drgw2hk [iq_132]2hA紅軟基地
OS/2 build fixes [KO Myung-Hun]2hA紅軟基地
upd7220: Bresenham line drawing [Carl]2hA紅軟基地
n64: Fix up how negative values are handled in VRSQL/VRCPL [MooglyGuy]2hA紅軟基地
rsp: Add VNOP, VNULL, and VRSQ instructions. [MooglyGuy]2hA紅軟基地
n64: Abort MIPS timeslice when unhalting RSP. Fixes many RSP tests. [MooglyGuy]2hA紅軟基地
segas18.c: Fill in the dipswitches for Hammer Away. [Brian Troha]2hA紅軟基地
rdp: Do LOD calculation even in 1-cycle mode. Fixes many tests. [MooglyGuy]2hA紅軟基地
mips3drc: Generate -0.0 for NEG.S/D of 0.0 as FNEG does not on x86 [MooglyGuy]2hA紅軟基地
mips3drc: Sign-extend ROUND.L, TRUNC.L, CEIL.L and FLOOR.L [MooglyGuy]2hA紅軟基地
rspdrc: Add destination address support to the BREAK opcode. [MooglyGuy]2hA紅軟基地
naomi.c:  samba2k, ringout - correct maskrom size and labels [Arzeno Fabrice, MetalliC]2hA紅軟基地
Power Drift: Portbits for Limit & Safety switches2hA紅軟基地
G-LOC: Mapping portbits related to the moving cabinet limit switches.2hA紅軟基地
Galaxy Force II: Adding gforce_output_cb1 (the values written there seem2hA紅軟基地
  to select the meaning of some of the PORTC bits related to motor control)2hA紅軟基地
Galaxy Force II: Mapping the port bits used to provide motor movement2hA紅軟基地
  feedback signals such as Up/Down/Left/Right limit switches.2hA紅軟基地
i386: call with expand down stack [Carl]2hA紅軟基地
i386: GP fault with softint in v86 mode when iopl < 3 [Carl]2hA紅軟基地
twin16.c: Rewrite video mixing based on PAL equations. Fixes sprite-bg2hA紅軟基地
  priority in Devil World intro, and in Vulcan Venture later stages2hA紅軟基地
  and ending [Alex Jackson]2hA紅軟基地
pic8259: priority and sfnm [Carl}2hA紅軟基地
segaufo update: added better layouts + made ufo800 work + added upd2hA紅軟基地
  sound to ufo21 + misc fixes  [hap]2hA紅軟基地
Man pages (*nix): Fixed some typos and bumped version to 0.1552hA紅軟基地
Fixed Mametesters 05769 by reducing ATA flash card seek time to zero. [smf]2hA紅軟基地
naomi.c:  kingrt66 use real MaskROM cart layout and labels instead of flashcart2hA紅軟基地
[Arzeno Fabrice]2hA紅軟基地
Handcrafted CPS-1 PALs for Area 88 and Strider PCBs.  [Palindrome]2hA紅軟基地
i386: fix segment present check for calls to a TSS2hA紅軟基地
i386: mark tss busy [Carl]2hA紅軟基地
Convert PSX sio to use devcb. [smf]2hA紅軟基地
calchase: map Trident memory clock, video clock and LUTDAC registers2hA紅軟基地
Added Solar War as playable, but with issues.  Layout needs work and coins2hA紅軟基地
  do not operate in game.  Therefore, game is set to Free Play by default.  2hA紅軟基地
  Also, renamed Solar Warrior (xain.c) from solarwar -> solrwarr to allow this2hA紅軟基地
  original game to use the setname "solarwar".  Added diplocations to both games.2hA紅軟基地
  [Tafoid]2hA紅軟基地
added command-line option -[no]snapbilinear to control binlinear filtering 2hA紅軟基地
  for snapshots (enabled by default).  This is mainly for making testruns and2hA紅軟基地
  debugging faster - could also be used to speed up -aviwrite usage though.2hA紅軟基地
  [Oliver Stoneberg]2hA紅軟基地
upd7220: slanted chars [Carl]2hA紅軟基地
sonson.c: Correct Audio CPU clock for Son Son as measured on PCB. [Corrado Tomaselli]2hA紅軟基地
psychic5.c: Correct Audio CPU clock for Psychic 5 as measured on PCB. [Corrado Tomaselli]2hA紅軟基地
Verified clocks/vsync for Super Ranger and Air Buster.  [Corrado Tomaselli]2hA紅軟基地
peplus.c: Add the CAPX2172 color prom to the Ace$ Bonus sets correcting color in those sets. [BrianT]2hA紅軟基地
Added -listnetwork option to list available network adapters2hA紅軟基地
winpcap: add WinPCap headers to the project;2hA紅軟基地
windows.mak: include WinPCap headers during Windows build; suppress MSVC debug build warning2hA紅軟基地
Altered FIRQ and NMI handling to improve Maygay M1 operation.2hA紅軟基地
Add remaining PAL from 'jumping' sets [Porchy]2hA紅軟基地
naomi.c:  [Arzeno Fabrice]2hA紅軟基地
- HOTD2 Proto BIOS added2hA紅軟基地
- Label correction for Club Kart Prize2hA紅軟基地
SDL: SDL2 is now the default except for OS/2 builds. [R. Belmont]2hA紅軟基地
USE_NETWORK Ethernet emulation is now enabled by default as per the roadmap. [R. Belmont]2hA紅軟基地
upd7220: better output for the compis and dmv [Carl]2hA紅軟基地
gts3.c : Added switches. After setting up, the games are playable.2hA紅軟基地
gts3.c : split into AN and DMD displays2hA紅軟基地
gts80b.c : Display is working. [Robbbert]2hA紅軟基地
model3: More rendering improvements [Ville Linde]2hA紅軟基地
- Draw transparent triangles in a separate pass2hA紅軟基地
- Implemented viewport priority2hA紅軟基地
calomega.c: Fill in some unknown dipswitches. [Brian Troha]2hA紅軟基地
amiga.c: use Aaron's memory_array class for bytewidth-agnostic access to chip2hA紅軟基地
  RAM, instead of a driver-specific implementation. Also store the custom chip2hA紅軟基地
  registers in an array instead of a memory share [Alex Jackson]2hA紅軟基地
calchase.c:  [Peter Ferrie]2hA紅軟基地
- Implemented missing DIP switch for Eggs Playing Chicken, promote to working. 2hA紅軟基地
  Press "S" to skip the CMOS error, "S" or wait to skip the emm386.exe error2hA紅軟基地
  (not an emulation issue), use "Coin 2" to coin-up and start the game, and 2hA紅軟基地
  "1 Player Start" to brake.2hA紅軟基地
calchase.c, gamecstl.c, midqslvr.c, queen.c, savquest.c, taitowlf.c,2hA紅軟基地
voyager.c, xtom3d.c:  [Peter Ferrie]2hA紅軟基地
- Intel component is not MXTC, it's MTXC.2hA紅軟基地
intelfsh.c:  [Jon Sturm]2hA紅軟基地
- Added support for AMD 29F400T, AMD 29F800T and FUJITSU 29F160T.2hA紅軟基地
darius.c: Add dipswitch locations to the Darius sets 2hA紅軟基地
  & give the newly added US set the correction coinage. [Brian Troha]2hA紅軟基地
Correct sound rom for 'tturf' (Tough Turf (set 2, Japan, 8751 317-0104)) [ShouTime]2hA紅軟基地
Added region_ptr_finder, which works like shared_ptr_finder except it2hA紅軟基地
  finds a ROM region instead of a memory share. Unlike the already2hA紅軟基地
  existing memory_region_finder, these can be accessed without2hA紅軟基地
  any overhead (since it's a pointer directly to the data and not2hA紅軟基地
  to the memory_region object), can be whatever data type you want2hA紅軟基地
  with no casting needed, and are strictly type-checked--if you have2hA紅軟基地
  a required_region_ptr<UINT32> the region has to be a ROM_REGION322hA紅軟基地
  (or an implicitly 32-bit region due to belonging to a device with2hA紅軟基地
  a 32-bit bus) or the finder won't find it and will tell you why.2hA紅軟基地
  Basically, region_ptr_finders are strictly better than2hA紅軟基地
  memory_region_finders and all drivers using the latter should be2hA紅軟基地
  converted over [Alex Jackson]2hA紅軟基地
Converted many sound devices to use a required_region_ptr to find their2hA紅軟基地
  sample ROMs instead of looking up the region manually in device_start().2hA紅軟基地
  Note that this means that you can no longer get away with having e.g. an2hA紅軟基地
  OKIM6376 without a ROM (as several slot machine skeleton drivers did);2hA紅軟基地
  MAME will now complain at startup about the missing region, instead of2hA紅軟基地
  just crashing the first time the chip tries to play a sound like it did2hA紅軟基地
  before [Alex Jackson]2hA紅軟基地
twin16: Convert the scrolling layers to tilemaps (the fixed text2hA紅軟基地
  layer was already one). Miscellaneous cleanups/modernizations [Alex Jackson]2hA紅軟基地
Don't execute a timeslice before loading a savestate from the command line2hA紅軟基地
  [Alex Jackson]2hA紅軟基地
supduck.c: Fill in Lives, Demo Sounds and Game Sound dipswitches as well as add2hA紅軟基地
  dipswitch locations. [Brian Troha]2hA紅軟基地
Capcom updates: [any]2hA紅軟基地
- Fixed some incorrect info about the SF2 bootlegs and got them running better.2hA紅軟基地
- Dumped 8571 MCU from a bootleg Top Secret/Bionic Commando PCB.2hA紅軟基地
k054156: save state register all video RAM, including the optional "external2hA紅軟基地
  linescroll RAM"; fixes Lethal Enforcers save states [Alex Jackson]2hA紅軟基地
more devfind: [Alex Jackson]2hA紅軟基地
i386: move initialisation of m_lock to i386_common_init(), so that it2hA紅軟基地
is always initialised.2hA紅軟基地
i6300esb: More more more [O. Galibert]2hA紅軟基地

2hA紅軟基地

《Mame 0.156新模擬支持游戲攻略》這篇文章屬于單機(jī)攻略欄目,由紅軟基地網(wǎng)友分享于2016-01-29,本文網(wǎng)址為:http://www.piola.cn/wenzhang/16125.html

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